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	<title>Red Revolver</title>
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		<title>Apple, Analysts, Bloggers, and Stocks: An Explanation of the Insider Trading Allegations Against Kinnucan</title>
		<link>http://www.redrevolver.com/blog/2012/02/23/apple-analysts-bloggers-and-stocks-an-explanation-of-the-insider-trading-allegations-against-kinnucan/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/23/apple-analysts-bloggers-and-stocks-an-explanation-of-the-insider-trading-allegations-against-kinnucan/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 05:41:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/23/apple-analysts-bloggers-and-stocks-an-explanation-of-the-insider-trading-allegations-against-kinnucan/</guid>
		<description><![CDATA[Late last week, the feds showed up at the home of John Kinnucan and arrested him on charges related to insider trading. John Kinnucan is an equity analyst who founded his own research firm, Broadband Research, LLC. Firms like this employ analysts to do research on stocks. They then ?sell? that research to institutional investors. In case the term ?institutional investor? is new to you, it just means hedge funds, mutual funds, pension funds, or [...]]]></description>
			<content:encoded><![CDATA[<h3>Late last week, the feds showed up at the home of John Kinnucan and arrested him on charges related to insider trading.</h3>
<p> John Kinnucan is an equity analyst who founded his own research firm, Broadband Research, LLC. Firms like this employ analysts to do research on stocks. They then ?sell? that research to institutional investors. In case the term ?institutional investor? is new to you, it just means hedge funds, mutual funds, pension funds, or any other ?professional? money manager.<img width='1' height='1' src='http://tipb.com.feedsportal.com/c/33998/f/616881/s/1cda7d9e/mf.gif' border='0'/>
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<p><br/><br/><a href="http://da.feedsportal.com/r/126178770228/u/49/f/616881/c/33998/s/1cda7d9e/a2.htm"><img src="http://da.feedsportal.com/r/126178770228/u/49/f/616881/c/33998/s/1cda7d9e/a2.img" border="0"/></a><img src="http://da.feedsportal.com/r/126178770228/u/49/f/616881/c/33998/s/1cda7d9e/a2t.img" border="0"/>
<p>Source: <a href="http://feedproxy.google.com/~r/TheIphoneBlog/~3/jdqQXs06yJU/story01.htm">http://feedproxy.google.com/~r/TheIphoneBlog/~3/jdqQXs06yJU/story01.htm</a></p>
<p><a href="http://www.cnbc.com/">Rihanna</a> <a href="http://www.msn.com/">Robin Tunney</a> <a href="http://www.microsoft.com/">Rosario Dawson</a> </p>
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		<title>Add playback hotkeys to Amazon Cloud Player with a Chrome extension</title>
		<link>http://www.redrevolver.com/blog/2012/02/23/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extension-9/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/23/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extension-9/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 03:41:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Sure, Amazon&#8217;s Cloud Player works &#8212; as long as you&#8217;re in the U.S. or willing to do some tinkering &#8212; but it&#8217;s fairly simplistic at the moment. There are plenty of features missing which we&#8217;d like to see added &#8212; but since Cloud Player is a Web app we don&#8217;t have to wait for Amazon! Google Chrome users, for example, can add playback hotkeys with an extension called keyMazony. Once installed, you&#8217;ll have keyboard control [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "> 	<img src="http://www.blogcdn.com/downloadsquad.switched.com/media/2011/03/cloud-remote-chrome.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 600px; height: 367px; " /></div>
<div style="text-align: left; "> 	Sure, <a href="http://downloadsquad.switched.com/2011/03/29/amazon-cloud-player-hands-on-review-functional-not-mind-blowin/">Amazon&#8217;s Cloud Player works</a> &#8212; as long as you&#8217;re in the U.S. or willing to do some tinkering &#8212; but it&#8217;s fairly simplistic at the moment. There are plenty of features missing which we&#8217;d like to see added &#8212; but since Cloud Player is a <em>Web app</em> we don&#8217;t have to wait for Amazon!</p>
<p> 	<a href="http://downloadsquad.switched.com/tag/GoogleChrome/">Google Chrome</a> users, for example, can add playback hotkeys with an extension called <a href="https://chrome.google.com/extensions/detail/jipkejkgfobkihgelbphlpedkkpcodgo?hl=en-US#">keyMazony</a>. Once installed, you&#8217;ll have keyboard control of your Amazon Cloud Player queue. keyMazony commands will work as long as you&#8217;re in the same Chrome window as Cloud Player, even if its tab doesn&#8217;t have focus. The key combinations are customizable as well &#8212; just make sure you don&#8217;t set up a combo that conflicts with another extension or <a href="http://www.google.com/support/chrome/bin/static.py?page=guide.cs&amp;guide=25799&amp;topic=28650">Chrome&#8217;s built-in keyboard shortcuts</a>.</div>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://downloadsquad.switched.com/2011/03/31/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extens/">Add playback hotkeys to Amazon Cloud Player with a Chrome extension</a> originally appeared on <a href="http://downloadsquad.switched.com">Download Squad</a> on Thu, 31 Mar 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://downloadsquad.switched.com/2011/03/31/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/forward/19898303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/2011/03/31/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extens/#comments" title="View reader comments on this entry">Comments</a></p>
<p>Source: <a href="http://downloadsquad.switched.com/2011/03/31/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extens/">http://downloadsquad.switched.com/2011/03/31/add-playback-hotkeys-to-amazon-cloud-player-with-a-chrome-extens/</a></p>
<p><a href="http://cnet.com/">Nikki Cox</a> <a href="http://wikipedia.org/">Nikki Reed</a> <a href="http://www.apple.com/">Norah Jones</a> </p>
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		<title>Dork Tower Wednesday</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/dork-tower-wednesday/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/dork-tower-wednesday/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 23:41:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/dork-tower-wednesday/</guid>
		<description><![CDATA[Read all the Dork Towers that have run on GeekDad. Find the Dork Tower webcomic archives, DT printed collections, more cool comics, awesome games and a whole lot more at the Dork Tower Website. Source: http://www.wired.com/geekdad/2012/02/dork79/ Shakara Ledard Shakira Shana Hiatt]]></description>
			<content:encoded><![CDATA[<p>Read all the Dork Towers that have run on GeekDad. Find the Dork Tower webcomic archives, DT printed collections, more cool comics, awesome games and a whole lot more at the Dork Tower Website.
<p>Source: <a href="http://www.wired.com/geekdad/2012/02/dork79/">http://www.wired.com/geekdad/2012/02/dork79/</a></p>
<p><a href="http://www.amazon.com/">Shakara Ledard</a> <a href="https://www.paypal.com/">Shakira</a> <a href="http://www.google.com/">Shana Hiatt</a> </p>
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		<title>How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars [Lego]</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/how-one-man-made-a-double-lens-camera-out-of-lego-and-old-binoculars-lego/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/how-one-man-made-a-double-lens-camera-out-of-lego-and-old-binoculars-lego/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 21:41:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/how-one-man-made-a-double-lens-camera-out-of-lego-and-old-binoculars-lego/</guid>
		<description><![CDATA[With the breakneck speed at which new DSLRs are released, photography seems to have traded a bit of its soul for the pursuit of ever more megapixels. So, Carl-Frederic Salicath of Norway has taken a step back from the digital revolution and has built his own working retro 120mm-film camera. Here&#8217;s how. More&#160;&#187; Source: http://feeds.gawker.com/~r/gizmodo/full/~3/jY0qoav8bb0/how-one-man-made-a-double-lens-camera-out-of-legos-and-old-binoculars Uma Thurman Vanessa Hudgens Vanessa Marcil]]></description>
			<content:encoded><![CDATA[<div style="float: left; padding-right: 10px;"> 										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars" href="http://gizmodo.com/lego/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lego</span></a></div -->
<div><a title="Click here to read How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars" href="http://gizmodo.com/5887163/how-one-man-made-a-double-lens-camera-out-of-legos-and-old-binoculars" class="pp_image"> 						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars" alt="Click here to read How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars" src="http://img.gawkerassets.com/img/17e8qqgmclk1zjpg/original.jpg"/> 											</a></div>
</p></div>
<p> 				With the breakneck speed at which new DSLRs are released, photography seems to have traded a bit of its soul for the pursuit of ever more megapixels. So, Carl-Frederic Salicath of Norway has taken a step back from the digital revolution and has built his own working retro 120mm-film camera. Here&#8217;s how.				<a href="http://gizmodo.com/5887163/how-one-man-made-a-double-lens-camera-out-of-legos-and-old-binoculars" title="Click here to read more about How One Man Made a Double-Lens Camera Out of LEGO and Old Binoculars [Lego]">More&nbsp;&raquo;</a> 				<br style="clear: both;" /> 			<br clear="both" style="clear: both;"/> <br clear="both" style="clear: both;"/> <a href="http://ads.pheedo.com/click.phdo?s=cd2e5f0cf2c39989aacc00b19620e955&#038;p=1"><img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=cd2e5f0cf2c39989aacc00b19620e955&#038;p=1"/></a> <img alt="" height="0" width="0" border="0" style="display:none" src="http://tags.bluekai.com/site/5148"/><img alt="" height="0" width="0" border="0" style="display:none" src="http://insight.adsrvr.org/track/evnt/?ct=0:dupdmqp&#038;adv=wouzn4v&#038;fmt=3"/>
<div class="feedflare"> <a href="http://feeds.gawker.com/~ff/gizmodo/full?a=jY0qoav8bb0:XQ62Pb4brjY:H0mrP-F8Qgo"><img src="http://feeds.feedburner.com/~ff/gizmodo/full?d=H0mrP-F8Qgo" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/gizmodo/full?a=jY0qoav8bb0:XQ62Pb4brjY:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/gizmodo/full?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/gizmodo/full?a=jY0qoav8bb0:XQ62Pb4brjY:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/gizmodo/full?i=jY0qoav8bb0:XQ62Pb4brjY:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/gizmodo/full?a=jY0qoav8bb0:XQ62Pb4brjY:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/gizmodo/full?i=jY0qoav8bb0:XQ62Pb4brjY:V_sGLiPBpWU" border="0"></img></a> </div>
<p><img src="http://feeds.feedburner.com/~r/gizmodo/full/~4/jY0qoav8bb0" height="1" width="1"/>
<p>Source: <a href="http://feeds.gawker.com/~r/gizmodo/full/~3/jY0qoav8bb0/how-one-man-made-a-double-lens-camera-out-of-legos-and-old-binoculars">http://feeds.gawker.com/~r/gizmodo/full/~3/jY0qoav8bb0/how-one-man-made-a-double-lens-camera-out-of-legos-and-old-binoculars</a></p>
<p><a href="http://www.ups.com/">Uma Thurman</a> <a href="http://www.intel.com/">Vanessa Hudgens</a> <a href="http://www.answers.com/">Vanessa Marcil</a> </p>
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		<title>Maker Faire Dates Announced</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/maker-faire-dates-announced/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/maker-faire-dates-announced/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 19:41:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/maker-faire-dates-announced/</guid>
		<description><![CDATA[&#160; The official dates for Maker Faire San Mateo, and World Maker Faire in New York, have been announced, and we&#8217;re starting to get excited. The original Bay Area Faire will be May 19 &#38; 20 at the San Mateo Event Center, and the East Coast event will be September 29 &#38; 30 at the [...] Source: http://www.wired.com/geekdad/2012/02/maker-faire-dates-announced/ Summer Altice Summer Glau Sunny Mabrey]]></description>
			<content:encoded><![CDATA[<p>&#160; The official dates for Maker Faire San Mateo, and World Maker Faire in New York, have been announced, and we&#8217;re starting to get excited. The original Bay Area Faire will be May 19 &#38; 20 at the San Mateo Event Center, and the East Coast event will be September 29 &#38; 30 at the [...]
<p>Source: <a href="http://www.wired.com/geekdad/2012/02/maker-faire-dates-announced/">http://www.wired.com/geekdad/2012/02/maker-faire-dates-announced/</a></p>
<p><a href="http://twitter.com/">Summer Altice</a> <a href="http://www.youtube.com/">Summer Glau</a> <a href="http://www.cnn.com/">Sunny Mabrey</a> </p>
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		<title>Feds Propose Limits for In-Car Dialing, Texting, Surfing</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/feds-propose-limits-for-in-car-dialing-texting-surfing/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/feds-propose-limits-for-in-car-dialing-texting-surfing/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 17:41:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/feds-propose-limits-for-in-car-dialing-texting-surfing/</guid>
		<description><![CDATA[Federal regulators, concerned that increasing connectivity will have drivers doing everything but drive, urge automakers to begin sharply curtailing the functionality of infotainment systems. Source: http://www.wired.com/autopia/2012/02/nhtsa-guidelines-distractions/ Rachel Hunter Rachel McAdams Rachel Nichols]]></description>
			<content:encoded><![CDATA[<p>Federal regulators, concerned that increasing connectivity will have drivers doing everything but drive, urge automakers to begin sharply curtailing the functionality of infotainment systems.
<p>Source: <a href="http://www.wired.com/autopia/2012/02/nhtsa-guidelines-distractions/">http://www.wired.com/autopia/2012/02/nhtsa-guidelines-distractions/</a></p>
<p><a href="http://www.foxnews.com/">Rachel Hunter</a> <a href="http://www.facebook.com/">Rachel McAdams</a> <a href="http://www.yahoo.com/">Rachel Nichols</a> </p>
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		<title>Boomshine is a soothing-yet-frustrating time waster</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/boomshine-is-a-soothing-yet-frustrating-time-waster-9/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/boomshine-is-a-soothing-yet-frustrating-time-waster-9/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 15:41:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[One click; just one single well-aimed click. That&#8217;s all you get in Boomshine. That single click triggers a chain reaction; circles start exploding, and other circles colliding with the shockwaves explode as well, creating their own shockwaves, which then catch other circles. It&#8217;s been done before, yes, but this one is a great iteration. The soundtrack is mellow, with lots of piano and some nice percussion (not electronic &#8211; it sounds like drums). At each [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.kongregate.com/games/k2xl/boomshine"><img vspace="4" hspace="4" height="264 width=" border="0" align="middle" src="http://www.blogcdn.com/downloadsquad.switched.com/media/2011/02/boomshine-4122.jpg" alt="boomshine" /></a></div>
<p> One click; just one single well-aimed click. That&#8217;s all you get in <a href="http://www.kongregate.com/games/k2xl/boomshine">Boomshine</a>.</p>
<p> That single click triggers a chain reaction; circles start exploding, and other circles colliding with the shockwaves explode as well, creating their own shockwaves, which then catch other circles.</p>
<p> It&#8217;s been done before, yes, but this one is a great iteration. The soundtrack is mellow, with lots of piano and some nice percussion (not electronic &#8211; it sounds like drums). </p>
<p> At each level you need to make a certain number of circles explode to go on to the next level. I got up to level 12, where you get 60 circles and need to make 55 of them explode. And then I kept trying and trying, but simply couldn&#8217;t get it. I did get to 54 circles a couple of times, but as they say, you don&#8217;t get points for trying.</p>
<p> There&#8217;s no time limit, so you can carefully study the pattern of motion and place your click at the exact right place to create the best chain reaction. I&#8217;ve found that clicking near the middle of the screen works quite well, especially if the balls are slowly moving in that direction. By the time the first shockwave dies off, the oncoming balls usually hit it and the chain reaction continues.</p>
<p> What level did you reach? Screenshots please!
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/">Boomshine is a soothing-yet-frustrating time waster</a> originally appeared on <a href="http://downloadsquad.switched.com">Download Squad</a> on Wed, 16 Feb 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/forward/19840670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/#comments" title="View reader comments on this entry">Comments</a></p>
<p>Source: <a href="http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/">http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/</a></p>
<p><a href="http://www.cnbc.com/">Nikki Reed</a> <a href="http://www.msn.com/">Norah Jones</a> <a href="http://www.microsoft.com/">Noureen DeWulf</a> </p>
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		<title>Shot Shot Pirate is a fun, simple physics game</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/shot-shot-pirate-is-a-fun-simple-physics-game-11/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/shot-shot-pirate-is-a-fun-simple-physics-game-11/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 13:41:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/shot-shot-pirate-is-a-fun-simple-physics-game-11/</guid>
		<description><![CDATA[Shot Shot Pirate is very satisfying, because each level is short and to the point. You know what you have to do and you just do it. As you may have gathered from the name, you&#8217;re cast in the role of a pirate. Your goal is to shoot at a diamond and make it fall off a tower of bricks. The height of the tower changes as you progress through the levels. It&#8217;s not enough [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"> 	<a href="http://www.agame.com/game/shot-shot-pirate.html"><img align="middle" alt="shotshotpirate" border="0" height="301 width=" hspace="4" src="http://www.blogcdn.com/downloadsquad.switched.com/media/2011/02/shotshotpirate-2258.jpg" vspace="4" /></a></div>
<p> <a href="http://www.agame.com/game/shot-shot-pirate.html">Shot Shot Pirate</a> is very satisfying, because each level is short and to the point. You know what you have to do and you just do it.</p>
<p> As you may have gathered from the name, you&#8217;re cast in the role of a pirate. Your goal is to shoot at a diamond and make it fall off a tower of bricks. The height of the tower changes as you progress through the levels. It&#8217;s not enough to just make the diamond fall off the tower of bricks &#8211; it has to fall below a certain line (drawn on the screen) for the level to be completed.</p>
<p> There are also different kinds of bricks, with some heavier than others, and different kinds of ammo. You only get a certain amount of ammo for each level, and when it&#8217;s gone, you lose. But don&#8217;t worry! If you don&#8217;t make it on the first try, it&#8217;s very easy to restart the level and just give it another shot (or three).</p>
<p> All in all it&#8217;s a cute game. I&#8217;ve seen similar games with better graphics and music, but the game delivers on its main promise &#8211; a few minutes of pure time wasting!
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://downloadsquad.switched.com/2011/02/24/shot-shot-pirate-is-a-fun-simple-physics-game/">Shot Shot Pirate is a fun, simple physics game</a> originally appeared on <a href="http://downloadsquad.switched.com">Download Squad</a> on Thu, 24 Feb 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://downloadsquad.switched.com/2011/02/24/shot-shot-pirate-is-a-fun-simple-physics-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/forward/19851827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/2011/02/24/shot-shot-pirate-is-a-fun-simple-physics-game/#comments" title="View reader comments on this entry">Comments</a></p>
<p>Source: <a href="http://downloadsquad.switched.com/2011/02/24/shot-shot-pirate-is-a-fun-simple-physics-game/">http://downloadsquad.switched.com/2011/02/24/shot-shot-pirate-is-a-fun-simple-physics-game/</a></p>
<p><a href="http://cnet.com/">Nadine Velazquez</a> <a href="http://wikipedia.org/">Naomi Watts</a> <a href="http://www.apple.com/">Natalie Imbruglia</a> </p>
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		<title>Survival Lab is a fun pixelated game where dying doesn&#8217;t matter</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter-12/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter-12/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 09:41:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[In most games, dying is a bad thing. You have to start all over again, or at least revert to the last save point and lose some progress. Not so in Survival Lab: in this pixelated gem you play as a lone individual pitted against ruthless weapons in a sealed chamber. You have to run, jump and duck, collecting little yellow things (I have no idea what they&#8217;re called). For each donut-like yellow thing you [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "> 	<a href="http://www.kongregate.com/games/OneSexyPaperBag/survival-lab"><img alt="Survival Lab" src="http://www.blogcdn.com/downloadsquad.switched.com/media/2011/02/survivallab-6623.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 396px; height: 240px;" /></a></div>
<div style="text-align: left; "> 	In most games, dying is a bad thing. You have to start all over again, or at least revert to the last save point and lose some progress. Not so in <a href="http://www.kongregate.com/games/OneSexyPaperBag/survival-lab">Survival Lab</a>: in this pixelated gem you play as a lone individual pitted against ruthless weapons in a sealed chamber. You have to run, jump and duck, collecting little yellow things (I have no idea what they&#8217;re called).</p>
<p> 	For each donut-like yellow thing you pick up, you gain a bit of experience. If you manage to collect several in a row without getting hit, this counts as a combo. You can see my mad combo skills in the screenshot, of course. Collecting combos is a good thing, because a ten-point combo gives you for more experience than just collecting ten dounts one by one (getting hit in-between).</p>
<p> 	Having experience is useful, because once you die, you get to a screen where you can upgrade your skills. You can learn to run faster, double-jump (and then double-jump higher), and duck. You can also gain more armour so that getting hit won&#8217;t kill you so quickly.</p>
<p> 	What makes this simple game so addictive is that when you die, your experience doesn&#8217;t reset. You just go back to the same level, or another level of your choosing, and keep accumulating more and more experience. Lots of fun, especially if you&#8217;re into the whole retro-gaming thing.</p></div>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/">Survival Lab is a fun pixelated game where dying doesn&#8217;t matter</a> originally appeared on <a href="http://downloadsquad.switched.com">Download Squad</a> on Mon, 28 Feb 2011 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p><a href="http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/forward/19859350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/#comments" title="View reader comments on this entry">Comments</a></p>
<p>Source: <a href="http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/">http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/</a></p>
<p><a href="http://www.amazon.com/">Malin Akerman</a> <a href="https://www.paypal.com/">Mandy Moore</a> <a href="http://www.google.com/">Maria Bello</a> </p>
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		<title>iPhone 5 rumored to be keeping to fall release schedule for 2012</title>
		<link>http://www.redrevolver.com/blog/2012/02/22/iphone-5-rumored-to-be-keeping-to-fall-release-schedule-for-2012/</link>
		<comments>http://www.redrevolver.com/blog/2012/02/22/iphone-5-rumored-to-be-keeping-to-fall-release-schedule-for-2012/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 07:41:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.redrevolver.com/blog/2012/02/22/iphone-5-rumored-to-be-keeping-to-fall-release-schedule-for-2012/</guid>
		<description><![CDATA[Apple is rumored to be sticking to a September or October 2012 release cycle for the iPhone 5 &#8212; or whatever they end up calling the next-generation iPhone &#8212; just as they did with the iPhone 4S in 2011. Source: http://feedproxy.google.com/~r/TheIphoneBlog/~3/fD07LmOxwaw/story01.htm Natalie Portman Natalie Zea Natasha Bedingfield]]></description>
			<content:encoded><![CDATA[<p>Apple is rumored to be sticking to a September or October 2012 release cycle for the <a href="http://www.imore.com/iphone-5">iPhone 5</a> &#8212; or whatever they end up calling the next-generation iPhone &#8212; just as they did with the <a href="http://www.imore.com/iphone-4s/">iPhone 4S</a> in 2011.<img width='1' height='1' src='http://tipb.com.feedsportal.com/c/33998/f/616881/s/1ccb88e4/mf.gif' border='0'/>
<div class='mf-viral'>
<table border='0'>
<tr>
<td valign='middle'><a href="http://share.feedsportal.com/viral/sendEmail.cfm?lang=en&#038;title=iPhone+5+rumored+to+be+keeping+to+fall+release+schedule+for+2012&#038;link=http%3A%2F%2Fwww.imore.com%2F2012%2F02%2F20%2Fiphone-stay-september-october-release-cycle%2F" target="_blank"><img src="http://res3.feedsportal.com/images/emailthis2.gif" border="0" /></a></td>
<td valign='middle'><a href="http://res.feedsportal.com/viral/bookmark.cfm?title=iPhone+5+rumored+to+be+keeping+to+fall+release+schedule+for+2012&#038;link=http%3A%2F%2Fwww.imore.com%2F2012%2F02%2F20%2Fiphone-stay-september-october-release-cycle%2F" target="_blank"><img src="http://res3.feedsportal.com/images/bookmark.gif" border="0" /></a></td>
</tr>
</table>
</div>
<p><br/><br/><a href="http://da.feedsportal.com/r/126178755071/u/49/f/616881/c/33998/s/1ccb88e4/kg/294-315/a2.htm"><img src="http://da.feedsportal.com/r/126178755071/u/49/f/616881/c/33998/s/1ccb88e4/kg/294-315/a2.img" border="0"/></a><img src="http://da.feedsportal.com/r/126178755071/u/49/f/616881/c/33998/s/1ccb88e4/kg/294-315/a2t.img" border="0"/>
<p>Source: <a href="http://feedproxy.google.com/~r/TheIphoneBlog/~3/fD07LmOxwaw/story01.htm">http://feedproxy.google.com/~r/TheIphoneBlog/~3/fD07LmOxwaw/story01.htm</a></p>
<p><a href="http://www.ups.com/">Natalie Portman</a> <a href="http://www.intel.com/">Natalie Zea</a> <a href="http://www.answers.com/">Natasha Bedingfield</a> </p>
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